🎉 init: cmake build for data structures
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.clang-format
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.clang-format
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---
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Language: Cpp
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BasedOnStyle: LLVM
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TabWidth: 2
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36
.gitignore
vendored
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.gitignore
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build/
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dist/
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# Prerequisites
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*.d
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# Compiled Object files
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*.slo
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*.lo
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*.o
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*.obj
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# Precompiled Headers
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*.gch
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*.pch
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# Compiled Dynamic libraries
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*.so
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*.dylib
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*.dll
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# Fortran module files
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*.mod
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*.smod
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# Compiled Static libraries
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*.lai
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*.la
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*.a
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*.lib
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# Executables
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*.exe
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*.out
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*.app
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17
CMakeLists.txt
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CMakeLists.txt
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cmake_minimum_required(VERSION 3.15.0)
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project(linux-data-structure VERSION 0.1.0 LANGUAGES C CXX)
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set(CMAKE_CXX_STANDARD 17)
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set(CMAKE_CXX_STANDARD_REQUIRED ON)
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set(INCLUDE_DIR "${CMAKE_SOURCE_DIR}/include")
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set(CMAKE_EXPORT_COMPILE_COMMANDS ON)
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include_directories(
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${INCLUDE_DIR}
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${CMAKE_BINARY_DIR}/include
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)
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add_subdirectory(src)
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add_subdirectory(include)
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4
include/CMakeLists.txt
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4
include/CMakeLists.txt
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target_sources(
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list
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PUBLIC list.h
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)
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include/list.h
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include/list.h
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#ifndef __LIST__H__
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#define __LIST__H__
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#include <cstddef>
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struct Node {
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size_t data_p;
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Node *next;
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};
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class List {
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List();
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~List();
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void push_back(int data);
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void push_front(int data);
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void insert(int data, int index);
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void pop_back();
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void pop_front();
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void remove(int index);
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void print();
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int size();
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bool empty();
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void clear();
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int front();
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int back();
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private:
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Node *head_;
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Node *tail_;
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int count_;
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};
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#endif //!__LIST__H__
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src/CMakeLists.txt
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6
src/CMakeLists.txt
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## 添加list library
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## 设置include
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add_library(list STATIC)
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target_sources(list PRIVATE list.cpp)
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target_include_directories(list PUBLIC ${INCLUDE_DIR})
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src/list.cpp
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32
src/list.cpp
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#include "list.h"
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List::List(): head_(nullptr), tail_(nullptr), count_(0) {}
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List::~List() {
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clear();
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}
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void List::push_back(int data) {
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Node *new_node = new Node;
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new_node->data_p = data;
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new_node->next = nullptr;
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if (head_ == nullptr) {
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head_ = new_node;
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tail_ = new_node;
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} else {
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tail_->next = new_node;
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tail_ = new_node;
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}
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count_++;
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}
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void List::push_front(int data) {
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Node *new_node = new Node;
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new_node->data_p = data;
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new_node->next = head_;
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head_ = new_node;
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if (tail_ == nullptr) {
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tail_ = new_node;
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}
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count_++;
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}
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